After seeing how to give objects a trigger I decided to test out my model in Unity with a character.
One big issue I found was the fact that you could actually jump onto the steps which I didn't want to be able to as I don't have an upstairs planned. I considered making the character smaller or making the jumping of the character smaller but then you couldn't reach some of the other parts you need to be able to climb so I went back to Maya and stretched the bottom step a little.
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