Saturday, 30 January 2016

Week 17 - Full Moon Prototype

In the early stages of the game we don't have that much art ready for us to use. I used what we have to begin  build the game as the gameplay should be worked on before the art so that it all fits together nicely.

I used the sketch of the character Bryony drew for both the main and enemy character and put in the background art Cristian drew. I really like how the background looks but we realised it was too short. We could shrink the screen size but instead I asked him to redraw it but more stretched. I also realised that it didn't look like the character is actually on the field. It is too obviously just an image and doesn't work well with the characters. I decided that 2048 * 1080 is a good resolution for the screen and showed Cristian how it needed to be edited to improve it.

Thursday, 28 January 2016

Week 17 - Hand Model

Last lesson we were taught how to make a hand.

I started with the fingers and tried to make them stocky and short like my dwarf design.

I decided on a slightly different design to my original. I intend to bring the glove and bracer into Zbrush and try some of the cloth brushes I have seen people use.

I'm not sure if the statue will be in the smoothed mode but this is how it looks. I feel the regular mode fits the style more but this looks more realistic.

I also went back to the head we had made for one of the lessons and worked on it and adjusted it to look like I wanted it to. I'm not sure how I will be making the beard yet but I think the rest of the features look okay.

Sunday, 24 January 2016

Week 16 - Life Drawing - Feet


 Again this week I struggled getting into drawing but after the few sketches began getting used to it.

 Thankfully for the next pose we were allowed to either use ink or any two medias of our choice. I'd used ink before and really enjoyed it so decided to go with that. I started with a more watered down ink and built up the shadows. I really like how the face came out most of all and feel I could have done better with a bit longer.

We then tried another pose, still with ink. I used thick ink around the body to make the shape stick out which I think is what was lacking in the previous drawing.

I found a flat, square-shaped brush to use which made some really nice marks though still made a thick enough stroke when I added enough water/ink.

I did better with the shades but to do that I had to use much more water meaning that once it dried, though the colours looked better, the paper was very creased, even more so when the previous drawing dried.


Lastly we looked at drawing feet. We didn't have long to draw them in so I focused on getting the shape right and not so much on the shading. I drew light circles where each of the knuckles were to help me get the shape of the toes.
 
I had a very good view of each foot in the next pose and although I had the same amount of time, I quickly got down the basic shapes as well as some crosshatching as the dirt.
There was one last pose to draw the feet but unfortunately I had forgotten my glasses and my eyes were straining too much so had to stop here.